Beware:
This is a review of a past Halloween event. Therefore, do not use it as a basis
upon which to preview the same event this year, and please note that the event
may not necessarily be taking place this year. Please use our guide
for an overview of this years' Halloween attractions.
Terror
of the Towers, Alton Towers (2003)
You
don’t get much for free at Alton Towers, so when a group of six
of us were warmly invited to a banquet in the gothic ruins of the
Towers, we were quick to accept. The malevolent Master of the
Towers was to be our host, a mysterious character who hosted but
one banquet a year, every Halloween.
The
sun shone down on a bracing autumn day as golden leaves caked the
pathway up to the towers. Beyond a crumbling gothic archway, the
path goes through a family cemetery with various gravestones lit
in a sombre blue light and coffins abandoned to the left.
The
pathway passes through a fairly creepy tunnel... but worry not,
we’ll be at the safety of the Towers soon. The path opens up
into a courtyard, the ruins of the stately manor house towering
over us. The green door in front abruptly opens and a haggard old
woman with unkempt grey hair and pale face barks; “You – in
– now”, abruptly ushering us in.
Following
this fairly frosty welcome, we’re locked into a small room as
the rotting door slams shut behind us. “The Master doesn’t
like waiting, and you’re late” she warns. “So I’m going to
send you through the servant’s quarters. Don’t touch anything
– keep your grubby little mitts to yourself”
As
she opens the opposite door, she shrieks “Gertrude!” into the
musty corridor. From the shadows, a white-faced maid dressed in a
traditional pinafore paces towards us as if a ghostly apparition
through the dimly-lit haze. “The master ain’t very happy”
she complains, “so hurry up, and watch your step – we
wouldn’t want anything nasty happening to you, would
we?”
Her
shrill voice cuts through the rolling orchestral music like a hot
knife through butter. “Stay together now, as you may not like
what you see” she shrieks, before breaking into a chilling
cackle. A gate is flung open before we climb a steep staircase
into the deepest depths of the Towers.
Turning
a corner, we enter the kitchen. It’s hard to see what
gastronomic delights our cook is preparing, but as we begin to
make out severed arms and heads, a frenzied woman comes towards us
clutching a rolling pin, bashing it on the splintered partitions
between you and her.
A
servant hacks away at bloodied meat on a chopping block with a
rusty cleaver. As her eye catches yours she hisses with venom
before lurching out at you from behind a door. Seething, she
chases our group from the kitchen into a tight corridor. Down this
corridor you have to slalom and duck your way around a tight
zig-zag of heavy curtains before you make another turn and climb
up more steps.
Arriving
outside the Banqueting Hall, a butler steps from the shadows
behind a table with a punch bowl and goblets on. His back hunched,
his tailcoat thickly covered in blood, the punchbowl full of blood
and eyeballs. After swigging from a bottle, he staggers over,
bellowing at us to stand and wait.
“I
suggest you put your arms on the shoulders of the person in front
of you,” he slurs. “If Master sees idle fingers, he’s likely
to eat them. Now move quickly. Master likes his meat to be
fresh.”
We
enter the grand Banqueting Hall. Judging by the feast laid out on
the table, we are not eating from the menu, but we ARE the menu.
From
the head of the table, Master catches glimpse of our group. The
stout character, chewing on a severed arm, staggers over towards
our group. Squirming out of the way, our group are stalked as he
sniffs and snarls at each person, as if selecting only the
juiciest of us. We run around the back of the Banqueting Hall down
a corridor flanked in statues covered with dustsheets. As one
lurches at us, we run into a small reading room with two
decorative eight-foot mythical monsters. One paces towards us
before a mutated man jumps towards us out of the darkness as a
large bang explodes behind us.
He
stands behind the group, his cold breath hitting my neck as a
maid steps from the dark corner of a library, surprised that we
have escaped Master. “Don’t hang around” she warns, as she
pushes open a bookcase to reveal tens of body bags hanging from
the ceiling. A rancid stench permeates the cool air; large swathes
of blood stain the white wall. Our passage out means we have to
push a body bag out of the way before we pass a small room where
the remains of a dissected human remain. Entrails drip blood and
are presented in graphic detail, before the eyes open, the victim
painfully screaming for help as we avert our gaze and run out of
the room.
After
passing several barrels overflowing with blood soaked body parts,
we now enter a winding labyrinth of pathways lit with
disorientating strobe lights. Characters flutter around in the
light, jump through gaps in partitions and follow the group
around.
Large
bangs, dramatic music and sharp gusts of air add to the sense of
panic as we’re then led out of the maze by a maid and enter a
small cage, the metal gate slamming shut behind us. Two characters
circle the cage, one inside, all wielding metal pipes, smashing
them on the bars of the cage before with a huge crash another
character lands on the metal grating above smashing a bar on the
metal above, snarling with malice as another door is opened and we
escape out into her Ladyship’s Gardens.
Last
year you may remember I complained that Terror of the Towers felt
like Alton Towers were dabbling in something that was out of their
depth. This year, it is by no accident that Terror of the Towers
is the absolute epitome of what a good walkthrough should be in
every single aspect.
Scenery
last year was scant, but this year the Bloodfest Banquet theme has
been exploited to its full potential using macabre, and often gory
set pieces. Such is the level of detail in places, it often
eclipses even more established walk through attractions such as
Pasaje Del Terror.
Furthermore,
special effects like changes in temperature, lighting effects and
some often fairly disgusting smells mean that Terror of the Towers
is a meticulously polished performance throughout.
The
Bloodfest Banquet theme really opens up opportunities for actors
to really play some great roles, and all duly rise to the duty.
Highlights include the frenzied cook wielding a meat cleaver, the
Master himself snorting at all and sundry as well as the
characters who attack you whilst caged up at the end who convey a
great feeling of recklessness.
Music
is used well throughout the attraction with different parts
suiting the different scenes. The frantic overlaid screaming in
the labyrinth instils a great feeling of urgency, whilst the
surging orchestral music at the beginning adds real drama.
If
you have an appetite for wholesome scares, whilst last year would
have left you peckish, this years’ Bloodfest Banquet will fulfil
the appetite of the hungriest of guests.
MS
31 October 2003
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