Beware:
This is a review of a past Halloween event. Therefore, do not use it as a basis
upon which to preview the same event this year, and please note that the event
may not necessarily be taking place this year. Please use our guide
for an overview of this years' Halloween attractions.
Fright
Nites,
Thorpe Park (2003)
Confucius
say: “Man presented with something unbroken should not attempt
to fix it”
Whilst
most Halloween events around Europe presented parks at their
best, during Fright Nites Thorpe Park was at its very worst.
It
was last year that Fright Nites became another string to
Thorpe’s bow, and now that Fright Nites have become annual,
new attractions have been added to the programme (Horror Movie
Bites show) and the park opens at lunchtime allowing the park to
stay open well after the sun has set. Furthermore, we’re
promised that Freezer is ‘more chilling’ and 3D Freakshow is
‘even freakier’. Considering last years’ event was a
triumph, it’s difficult to visit without high hopes.
Fright
Nites open from half term to the end of the season meaning
crowds are inevitable and almost unavoidable. Furthermore,
visitors are hardly the pride of Britain, generally being
two-legged amoebas dressed in tracksuits, walking with a cocky
stride threatening all and sundry with anti-social behaviour.
To
Thorpe’s credit, extra security was laid on, bag searches
operated at the entrance and the old bill even made a presence
towards the end of the event. But, despite these measures,
Thorpe Park seemed to be completely out of control.
Ignoring
rumours of incidents involving fireworks and knives, I
personally witnessed queue jumping to the level that you could
be forgiven for thinking it was an Olympic sport, cannabis
smoked as if it were legal and many shutdowns on the mazes due
to actors being punched and attacked. Despite their very best
efforts, the park seemed to be run by 18-year old thugs, not the
park management.
Of
course, it would be wrong to expect the park to be looking its
best with thousands of thugs, but it’s also surprising that
Thorpe Park have decided not to decorate any of the park what so
ever, instead relying on the three extra rides, additional music
around the park and the promise of night riding to carry the
Fright Nites name.
Freezer
and Freakshow are both on par for 2003, although any
improvements made are a sidestep as opposed to a marked
improvement.
Freezer
is a chaotic and gritty walkthrough offering excellent levels of
acting and some fraught moments. Improvements have been made to
the scenery, dead ends removed (meaning higher capacity, and
less chance to run into other groups) and actors supplied by a
theatrical company as opposed to Sudden Impact!, the American
specialists in all things scary.
The
changes to Freakshow are subtle to say the least. Like Freezer,
acting talent is from elsewhere, although it is a bit rich
saying that it is ‘freakier’ than 2002 as all that is
offered are a few cosmetic changes here and there.
Whilst
last year Freezer ranged from good to incredible, this year the
levels of scares are more consistent, settling for being very
good. The type of thrill offered by Freezer is very different
this year; actors play better roles, focusing less on making you
jump. Freakshow is more eye candy, ironically offering more
jumps as the actors use the scenery to become virtually
invisible.
New
for 2003, produced by Universal and Dreamworks, Horror Movie
Bites. If not taken too seriously, Horror Movie Bites offers
fairly mindless entertainment in the form of 20 minutes of film
trailering the Ring and (the original) Texas Chainsaw Massacre
with a bit of The Birds thrown in for good (and notably random)
measure. Don’t expect some summer blockbuster, just expect
fairly naff entertainment, and you’ll probably enjoy yourself.
Last
year as the sun set, the park woke up offering a couple of hours
dark riding as well as the Fright Zone (between the two mazes)
and a few surprises elsewhere, too. This year, the only monsters
found were around eighteen years old, often wearing Burberry
baseball caps.
Fright
Zone last year used the recesses on the pathway through Ranger
Country as stages for several characters who would interact with
passers-by. Elsewhere in the park you could find characters,
even in shops. This year, strangely, Thorpe Park have chosen not
to offer Fright Zone, more-over there are no characters
what-so-ever throughout the park.
A
lot of the music throughout Thorpe Park has been replaced with
suitable Halloween music. Unfortunately, the Freezer theme
(Midnight Syndicate; Forbidden Crypt) has been used to the point
that instead of associating it with Freezer itself (as last
year), it is now music overused on Vortex, Freezer, Ranger
Country, Zodiac and the park entrance.
Admittedly,
Forbidden Crypts and the other similar choices of music
throughout the park are good choices resisting the urge to stick
on some random Halloween Hits CD. Surprisingly, the Vampire
music is also used around the park, which does reduce the impact
of the music in its original context down the road on
Chessington’s Vampire.
Whilst
the music is appreciated in an already musical park, it does
seem that it tries to add depth to an atmosphere that simply
isn’t there. Fright Nites seems to be about night riding and
three Halloween attractions, so it seems strange to go through
the effort of playing music that's completely out of place - a
wander through the brightly coloured Calypso Quay is accompanied
by the sounds of piercing screams and distant footsteps as
opposed to a tropical medley of steel drum music.
Whilst
music is important, it should always be used in context. I’m
sure the music would have more impact if used only on the
Halloween attractions which are suited to such finishing touches
as opposed to spreading it too thinly across the park.
Thorpe
Park stays open long after the sun has set, although it’s
worth noting that ride availability was at its very worst due to
breakdowns. Loggers Leap was down (due, apparently, to low water
levels in the lake), Vortex and Eclipse were both down, Colossus
was down for half of the day due to the poor weather and most
other rides went down at least once for an extended amount of
time.
The
park was lit well in places, although relied on rented
diesel-powered flood lights elsewhere. Whilst some rides were
lit fairly well (Inferno, Colossus, Quantum), others were
consigned to darkness, Tidal Wave being the most disappointing.
Even at best, lighting was typically Tussauds. Comparisons could
be made against Oakwood who choose to light their rides
beautifully, but I don’t want to complain too much.
Next
year, Thorpe Park will be experimenting with high season late
night openings during the summer where, like Fright Nites, the
park’s hours will go way beyond the call of duty. This of
course leaves it up to the mazes alone to really carry the
banner of ‘Fright Nites’, and with the park appearing to be
completely out of control with regards to policing anti-social
behaviour and ensuring the availability of major rides, it may
take the extra entertainment of 2002 and at least some effort
with regards to decorating the park to make the event the
must-do event that it was in 2002.
MS
31 October 2003
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