.
While
far from my favourite ride, personally, the Top Spin is an interesting
example. For me it epitomised why exactly Huss were one of the most
popular manufacturers in the world. Of course, there was the
indisputable build quality and reliability the Huss had become
synonymous with, but it was the universal appeal that caught my eye,
with the ride being equally as popular in parks as it was in fairs.
There
are still fifteen Top Spins travelling around continental fairs,
particularly (as you’d expect) Germany and France, most with all the
mod cons such as transportable pools complete with fountains.
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Excalibur,
one of several Top Spins bought by Six Flags |
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Theme
parks, meanwhile, have also been quick on the uptake. Notable examples
of their popularity are Lex Luthor at Movie World Madrid which opened
just a few years ago (showing their long-lasting appeal), while Six
Flags purchased several when they took over from Walibi Group.
Like
fairs, there are around fifteen still operating in parks, offering a
versatile attraction as intense as the park so desires, but also with
two rows of 20 riders, some valuable eye candy, too.
Interesting,
pre-dating KMG’s obsession with differently sized rides, Huss went on
to offer the Top Spin 2, a pocket-sized 28-seat version of the original.
At least four still operate around Europe, along with the 30-or-so
originals, which meant that parks of varying sizes, as well as showmen
of varying calibres, were all well catered for.
So,
what kind of coup dethroned the mighty king of amusement rides? As far
as I can work out, their downfall is pretty much all their doing.
Remember,
while Huss were market leaders for over 20 years, they have never been
immune from a bit of healthy competition. When they launched the
Breakdance, they arrogantly boasted that no ride could ever have as many
axes of rotation.
With
the main turntable, the satellites and the cars themselves, the
Breakdance boasted three axes of rotation. Mondial’s reply to the
Breakdance was the Shake, a ride that – with the turntable, the
satellites and each car spinning both horizontally and vertically –
spun on four axes.
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While
Mondial found more ways than Huss to flip you upside-down, the
Breakdance was a perennial favourite |
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Nevertheless,
Huss’ flair, simplicity and sheer popularity won through in the end.
Only a handful of Shakes were sold, their popularity cast into the
shadows of the Breakdance, a ride that was easier to transport, had a
higher capacity and was more profitable.
But
the creative energy that had Huss riding a wave of success through the
90s seemed to run out of momentum towards the end of the millennium.
After
something of a development hiatus, news came from Bremen that a world
first ride would be coming from the hallowed halls of Huss. After a
sustained period of teasing, Fly Away was announced to a murmur of
indifference.
Fly
Away was simply a redesign of the 30 year-old Enterprise, replacing the
traditional gondolas with restraints that hold riders in the flying
position. Reflecting the half-hearted attempt at research and
development, just three Fly Aways were sold to parks globally.
Another
folly – and it pains me to call it that – was the Booster.
Huss
didn’t borrow the idea from Fabbri – Fabbri borrowed the name and
little else, as the rides couldn’t be more different. The Huss Booster
– like the Fly Away – is a 21st century take on a classic.
Unlike
Fly Away, though, the Booster is an utterly magnificent ride. Using the
Breakdance as a template, instead of the horizontally spinning cars, the
Booster flips the axis so that cars roll from side to side culminating
in sideways loops. Continues...
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