If you have a good threshold for pain (Eurostar
is a very rough coaster), then you will learn that it is perhaps one of
the most intense coasters ever. From the bottom of the drop until the end,
the ride pulls incredible amounts of Gs, and the ending where you drop
30ft into one of the smallest helixes I've seen will leave you seeing
stars.
Michael Spalding
.
Eurostar is amazing. It is rough, but in
the same kind of was as Colossus and Grand National where you have to push
your head to the side and brace yourself to enjoy it at its best. I rode
it this year and it seemed to be a lot better, but still gives you a kick
up the ass that is so commanding.
I think it is a sign of the times when
people complain how rough Eurostar is. It is about time that a coaster
showed you who's boss.
Richard
.
I beg to differ, Eurostar *is* rough! I
am not mistaking intensity and ferocity for roughness. It gives Vekoma
SLCs a run for their money in head banging stakes, in fact I would go so
far as to say Eurostar gave me the most severe head bashing I've ever had.
I wish I could enjoy its 'ferocity' and extreme Gs but it needs B&M to
sort out the bearings so that it can give a smooth AND ferocious ride.
Chris Simon
.
Nowhere near as bad as it was a couple of
years ago in my opinion. I generally agree that if you "ride the
coaster like a bronco" you'll come off loving it. I heard all these
horror stories and was pleasantly surprised.
"Gotta treat them mean to keep them
keen!"
Rachel Thorsby
.
What a load of wimps some people have
become!! B&M should keep their hands off Eurostar as no amount of
looking at bearings will make Eurostar as forceless as you desire. Look at
the turn in and out of the corkscrews to see why this will never be a
Nemesis Inferno. And this is a good thing. I get bored of people moaning
B&Ms are too smooth and then complaining that if it isn't a B&M it
is too rough. My suggestion is to just keep your head to the side and it
is fine. It throws you around, but hey, riding a roller coaster isn't ever
supposed to be forceless otherwise themeparks would be full of simulators.
Terry
.
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