I've been riding coasters
for many years: this is worth a flight to salou on its own! Stunningly
smooth: almost as good as The Hulk in Universal, Florida and 9 years
older!
Paul S-D
Wardley is the master of
coasters and proved it with Dragon Khan. When we went down the
adrenaline filled first drop, I got a lot of weightlessness pumped into
me. The Zero G Roll is amazing, as is the dive loop and the over banked
turns. I came off buzzing and a fan of roller coasters! The only
criticism I would give it is there is no theming around the track! (e.g
Nemesis)
Chris Allcock
There are
few who can deny that when Dragon Kahn was built it was the grand daddy
of Spanish parks. When it opened in 1995 it towered above anything else
in the whole country, and contained the most inversions in the world. It
towered, and still does, above the newly built theme park, and had the
Spanish quivering at the sight of their first major coaster.
The design of the ride
itself is very simple, it’s drop, then 5 inversions, brake run and
then three inversions and three corners, however the size of the beast
is what makes it stand out. When it opened it contained the tallest
inversion in the world, and was one of the fastest loopers around. The
roar the ride creates can be heard from most areas of the park, and
thanks to the fact the ride is situated on a hill, can be seen from most
areas of the park as well.
Heading through China,
it is hard not to get a bit apprehensive about your first ride, and
walking along the Great Wall of China, which runs along the entire ride,
many people will have had second thoughts. One thing that amazes me as
you walk along this stretch is how close you can come to some of the
ride. You can literally sit and eat lunch right next to the interlocking
corkscrews, less then five meters below the turnaround for them. You
soon reach the Universal Express entrance, which isn’t very well
marked and as a result you often get people assuming that this is the
main entrance and so a lot of embarrassed looking people walk back out
of this entrance. If you continue walking along the Great Wall of China
you will reach a square with a lively , interactive dragon that squirts
water onto passers-by, and it’s on the right that you will find the
entrance to Dragon Kahn.
Entering the Ride:
The entrance isn’t
the grandest entrance ever built, but it does the job, consisting of a
large sign over the entrance decorated with two dragons and lots of
Chinese touches. The queue itself is in a word- horrible. It consists
entirely of cattle pens for the entire duration of the queue, all under
a large Chinese roof and surrounding a large and quite beautiful dragon’s
head.
The queue moves very
slowly on busy days, and faster on quieter days, the simple reason for
this being that on very busy days, Universal Express is in operation for
anyone who doesn’t want to shell out 18 euros on a wristband. This
means that a lot of people, about half a trainload, enter from the
Universal Express line, and then only half a trainload from the normal
queue. This whole system is very good for those who can afford it, but
is very infuriating for the people who are waiting in line to see smug
looking queue jumpers steal their spot in the train.
As the queue slowly
moves towards the station, you are offered some very spectacular views
of the cobra roll, and not a lot else. Just as you start the home
stretch the Universal Express queue meets up with the main queue and
they run next to each other, the reasons for this being most probably
that Universal want as many of the Expressers to get evils as possible,
which let me warn those who will use the Express queue, you are glared
at a LOT just as you enter. You enter the large station area; all
adorned with wonderful Chinese touches and are directed to a seat by a
reasonably effective op.
You are let in and it’s
a real free for all to grab a decent seat, the front doesn’t have its
own special queue and you are not allowed to wait behind another group.
Each row holds four people, and if you are on your own, be prepared to
move into another row to fill in all available seats. The only thing I
would say as a discredit to this procedure is that it would benefit a
lot from single rider, almost every ride I had the ops had to call out
for a single rider from the queue, which sometimes
slows down the loading
times. The train before yours leaves and yours rolls into the station.
The gates open and you take your seats. The seats are comfortable enough
and the restraints are comfortable and hold you in place nicely, they
come down slowly and the buckles are nice and easy to use. The extremely
good ops check all the restraints, take any loose items you may have
forgotten to remove and still you have to often wait for the first train
to hit the mid course break run.
The ride itself:
The train departs from
the station smoothly and starts down a small pre-lift dip, which gives a
nice pop of airtime if you’re sitting further back. The train takes a
smooth corner and starts up the lift hill, at a good speed, you have
time to admire the view but you don’t get bored (ala The Big One). You
reach the top of the lift and get a quick look at the fabulous view and
then dip down slightly. I must warn you that this can be alarming if you’re
not at the front because it feels as if you are going to smash the car
in front with your head, but this is just because of how tight the dip
is.
You do a quick 90
degree turn and get a wonderful view of the park. Anyone that thought
the first loop looked big from the ground is in for a shock at this
point, it looks absolutely gigantic from the top of the first drop. The
drop is quick and fast, and at the back has some of the most amazing
airtime ever on a first drop. You level out and are then faced with what
is more likely than not the biggest loop you’ve ever encountered. You
start to head skywards and it just keeps going up and up. You reach
vertical and then it hits you just how high you are, and the fact that
you’ve got to keep going seems very scary.
The train almost stops
over the loop, which creates some of the most sensationally thrilling
hang time around. If you’re at the front you get a wonderful look at
the floor, inverted and over a hundred feet below you. The train starts
to head back to ground level, and the back even gets yet another pop of
airtime before it levels out. The bottom of the loop can bash you about
a bit, but you can avoid this by simply pulling down the restraint until
it’s tight. You then enter the dive loop, which feels very graceful,
albeit a little forceless on the way up. Once more you invert at very
scary heights, before starting on the half vertical loop back to the
ground. The view on the way down is less than inspiring, a road and a
railway are the visual delights served while vertical. The train then
makes a very quick and barely noticeable direction change before heading
into my personal favourite moment of the ride.
You start climbing up
and pass under the second vertical loop, before you hit the zero-g-roll.
You are yanked out of your seat as the train elegantly flips, especially
at the back on one of the sides. The roll is perfect in every way, huge
negative g, followed by huge positive g at the bottom. It’s very fast
and doesn’t last long at all, but you’re spun around, the whole
world flips, and then you find yourself heading back towards the ground.
Next in this coasters cocktail of inversions is my least favourite- the
cobra roll. You head up in a half loop, which is followed by a half
corkscrew. Speed is lost at this point and you get a chance to breath
for the first time since the lift. You head back into another half
corkscrew, and then another half loop back to the ground. They both feel
very bland and dull, and provide little that you won’t have tried
before, even the element of height which makes the first two inversions
exquisite seem to be lost on this one.
The train then flies up
into the mid course break run, which only pinches the train and barely
take 10mph off the speed. You head down a rather violent twisting drop
into a trench dug into the barren wasteland that serves as the ground
for this coaster to stand on. You head up into a very tight, very g
filled loop which is wrapped around the zero-g-roll. You come up out of
the trench and hit a quick 270 turnaround, followed immediately by a
very snappy corkscrew. The train is ripped out from under you before you
a flicked about, before heading back down again. Another turnaround
follow, barely inches above the grass below, before hitting an even
spunkier second corkscrew over the first one. Your on-ride photo is
taken on the way out of this final inversion, before you hit one final
corner, and then the smooth and efficient brakes.
The Aftermath:
Everybody leaves this
coaster with a buzz, the exit ramps are filled with happy guests all
talking excitedly about the coaster. There is always a sense of
accomplishment after taking on huge roller coaster and fortunately this
in no different. The exit consist of 4 shallow ramps taken you back down
from the raised station, under the pre-drop, which you usually get to
just as your train leaves again, up some stairs and frees you next to
the photo booth. The photos are very well priced at only six euros, and
the merchandise available from the ride shop is of the best quality, and
is also well priced.
Quick Thoughts: Very
fast, well paced ride with great variety and some very tall and forceful
inversions.
Good points:
- Inversions
mainly of the highest order
- Amazing first drop and high level of airtime through out the whole
ride
- Height makes you feel very exposed and makes the ride quite scary
- Theme is good enough
- Excellent operation
- Very good length
- Looks very impressive
Bad points:
- Rough
on some corners and inversions
- Cobra roll is pretty dull and doesn’t add anything to the mix
- Queue is horrible and slow.
Ben
Dragon
Khan is a long ride, very long. It has loops and twists that look
impossible to negotiate. Yet, as it twists and turns, pulls your body in
all shapes, it does so with such beauty and elegance
that leads me to
ask: can it get any better than this? Probably not, as it is near
perfect as far as I'm concerned.
Catherine Brooks
Dragon
Khan at Port Aventura I would rate 3 out of 5 because it is a bit too
long, and it would have been better if it was shorter and sharper
(rougher in other words)
Wendy Boulton
Dragon
Khan is very twisty, loopy and continually pulls a lot of Gs. It is
probably that, along with the Spanish heat that made me grey out several
times along the circuit. I don't mind, but Dragon Khan is a real head
spinner!
Rob Cawood
I
have been putting up with dodgy Arrow and Vekoma multi-looping coasters
for years! It is nice to ride a nice, varied ride with smooth and tight
curves, and cars that don't need an acrobat to board. It's about time
too, and it's amazing only a few of these have been sold.
John Arnold
With
its smoothness and excellent design with the way the train manoeuvres
through the ride with a natural feel and swing to it with every element
it is without a doubt one to ride. I don’t think it’s too long - how
can a coaster be too long if it produces quality time after time? This
coaster rides like a knife through butter and with its floating drop
it’s a favourite of mine and a world class coaster.
Andy Simpson
Fantastic! Best roller
coaster I've ever been in. Only slight problem with it is that on a
windy day your head will bump uncontrollably against the sides of your
protection piece.
No Name Supplied
I have never been on such
a great roller coaster, and as I am from the UK and the only roller coaster
I have been on is Megafobia with no loops or corkscrews I have to rate
Dragon Khan 5 out of 5 as it is smooth and lasts a nice amount of time,
only problem the queue seems to last forever when you are excited and
cant wait to get on the ride! but a great ride over all.
Alexander Jones
Dragon khan is the best
ride I have ever ridden! It has a spectacular drop and plenty of inversions.
Some people say its rough, but it is the smoothest ride I have ridden so
far. The last turns pull a lot of g-forces.
Christopher Rowlands
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